ZZZ Ver3.0 Banner|Pull Guide for New Wind Anomaly Core Velina, Automated Stunner Norma
As the massive opening chapter of Season 3, Zenless Zone Zero Version 3.0, "A Somnambulist's Confession", officially goes live. The brand-new floating metropolis, 「Roscaelifer」, brings not only breathtaking visual awe but also a complete shake-up to the character banner lineup. With the implementation of the new 「Wind Attribute」 Anomaly system, the arrival of a next-generation automated Fire Stun unit, and a generational powerhouse rerun that brings a literal "Void Hunter Tier" performance ceiling, many Proxies are finding themselves caught up in severe Polychrome anxiety.
To make things even more thrilling, the livestream officially dropped a megaton teaser for upcoming heavyweight powerhouses—the first-generation Void Hunter 「Sunbringer」 and the mysterious entity 「Remiel」. Every single pull you commit to in Version 3.0 will directly dictate your gameplay experience for the next several patches.
This strategic pull guide compiles current combat testing and upcoming version roadmaps to deliver the most objective, raw pulling advice for every Proxy!
Exclusive Channel Schedule at a Glance
- Version 3.0 Phase 1 Banners: 「Velina Airgid」 (New·Wind Anomaly) + 「Ye Shunguang」 (Rerun·Physical Attack)
- Version 3.0 Phase 2 Banners: 「Norma」 (New·Fire Stun) + 「Sunna」 (Rerun·Physical Support)
- 1. Phase 1 Exclusive Channel: Wind-Shattering Core vs Physical God-Tier DPS
- 1. New Agent: Velina Airgid (Wind / Anomaly)
- 2. Rerun Agent: Ye Shunguang (Physical / Attack)
- 2. Phase 2 Exclusive Channel: Unbutton Your Hands with Heavy Industry Stun Playstyles
- 1. New Agent: Norma (Fire / Stun)
- 2. Rerun Agent: Sunna (Physical / Support)
- 3. Upcoming Character Teaser! Expect Void Hunter Tier Banners Near Anniversary!
1. Phase 1 Exclusive Channel: Wind-Shattering Core vs Physical God-Tier DPS
The Phase 1 banners can be described as the most brutal "clash of titans" in Version 3.0. Whether it is Velina Airgid, who opens up a brand-new playstyle meta, or Ye Shunguang, who is fully optimized in both raw stats and mechanics, the value of these banners is absolutely staggering.
1. New Agent: Velina Airgid (Wind / Anomaly)
- Meta Tier:SS (Mechanics-Driven Must-Pull)
- Core Strengths: As the very first playable Wind Agent, she comes with built-in massive crowd-control gathering capabilities. What makes her truly terrifying is her ability to inflict the brand-new advanced Anomaly effect 「Turbulence」. Layered on top of regular Disorder teams, 「Turbulence」 triggers a destructive elemental chain reaction with existing Ice, Fire, Physical, Electric, and Ether statuses.
- Pull Advice:Highly Recommended! If you already have geared-up Anomaly sub-DPS Agents (like Grace, Yanagi, or the free 3.0 server-wide reward Ether Attack DPS 「Pyrois」), Velina Airgid will be your golden ticket straight into the hardest endgame content of the floating city. She is the absolute foundational meta-core for the new Wind Anomaly team, ensuring a long-lasting shelf life.
2. Rerun Agent: Ye Shunguang (Physical / Attack)
- Meta Tier:SS+ (Stat Monster & Kit Overlord)
- Core Strengths: Reaching what is widely known as "Void Hunter Tier Strength," this Physical DPS is an absolute powerhouse. Her wide, sweeping slashes fully abuse the raw DMG multipliers of the Physical attribute. When facing the updated Boss AI mechanics in 3.0 high-difficulty content, her near-uninterruptible Anti-Interruption and explosive burst speed will drastically raise your margin for error.
- Pull Advice:A No-Brainer for anyone lacking a main DPS! If you missed out on this top-tier Physical powerhouse during Season 1 or Season 2, leaving you struggling with sweat and tears in Shiyu Defense, securing a copy of Ye Shunguang right now will completely transform your daily gaming experience.
2. Phase 2 Exclusive Channel: Unbutton Your Hands with Heavy Industry Stun Playstyles
The Phase 2 banners are leaning more toward team comp optimizations and experimental mechanics. If your main team setups are already solidified, you can pull on this phase purely based on your personal control habits and playstyle preferences.
1. New Agent: Norma (Fire / Stun)
- Meta Tier:S+ (Mechanic Revolution Stunner)
- Core Strengths: While traditional Stun units require hogging on-field time to max out Daze meters before swapping, Norma completely shatters this rotation logic. She can deploy automated fire turrets for off-field Fire application, but her absolute game-changing kit is allowing off-field squadmates to 「automatically unleash Chain Attacks」 under specific triggers. This means no more frantic character swapping to the point of hand cramps, turning your team burst rotations incredibly fluid.
- Pull Advice:A must-have for casual players, Chain Attack enthusiasts, and Fire mains. If you own Soldier 11 or other heavy-hitting Fire DPS Agents, Norma's automated chain mechanic will elevate your Fire squad's chemical reactions to the next level.
2. Rerun Agent: Sunna (Physical / Support)
- Meta Tier:S (Niche Specialization Support)
- Core Strengths: The ultimate hyper-specialized Support unit, capable of granting teammates massive DMG boosts and deploying Ether Shields. However, her kit is currently highly restricted to optimizing Ye Shunguang or backing up the 「Angels of Delusion」 premium faction teams.
- Pull Advice:The perfect slot-in support for Ye Shunguang! If you successfully secured Ye Shunguang in Phase 1 or plan to run hyper-burst Physical comps, picking up Sunna during Phase 2 is an incredibly cost-effective move. However, if you are not running a Ye Shunguang physical team, or do not have Aria and Nangong Yu to form the premium faction 「Angels of Delusion」, she can be safely skipped entirely.
3. Upcoming Character Teaser! Expect Void Hunter Tier Banners Near Anniversary!
The primary reason everyone needs to plan their Polychrome budget meticulously is due to the absolute megaton bomb dropped at the tail end of the livestream: the original Void Hunter 「Sunbringer」 and the mysterious entity 「Remiel」 have been officially confirmed to launch in consecutive patches (expected around Ver.3.1 ~ 3.2)!
Following the established power scaling lore in Zenless Zone Zero, the title of "Void Hunter" guarantees immense story relevance and absolute top-of-the-food-chain meta dominance. The multipliers and mechanics of 「Sunbringer」 will most likely trigger a multi-dimensional power creep wave over existing Attack units. Meanwhile, 「Remiel」 remains an even deeper enigma, with potential high-tier Support or multi-form shifting features that make her the ultimate target for long-term saving.
If your current rosters can already smoothly clear and max-star Shiyu Defense rewards, taking a conservative stance in 3.0 by "holding your horses, wisely skipping, and hoarding your hard-earned resources for Sunbringer" stands as the most tactical, high-value strategy for the long run.
Conclusion: Optimal Pull Paths for Different Player Types
To clear up any lingering doubts, we have broken down the pulling roadmap into three definitive tactical options:
| Player Profile | Phase 1 Strategy | Phase 2 Strategy | Ultimate Endgame Goal |
|---|---|---|---|
| Meta Enthusiast / Lacking Main DPS | Prioritize pulling Ye Shunguang to bridge the DPS gap. | Pick up Sunna on the way to form a complete Physical squad. | Save remaining strength and await Sunbringer's arrival. |
| New Archetype / Disorder Main | Must-pull Velina Airgid to unlock the Wind Turbulence meta. | Skip completely. | Hoard Polychromes and go all-in for Remiel. |
| Casual Player / Relaxed Gamer | Directly claim the free gift Agent Pyrois. | Secure Norma to enable stress-free auto chains. | Enjoy the floating city and pull strictly by waifu preference. |
The depth of the 3.0 banners makes it arguably the most resource-intensive version since the launch of Zenless Zone Zero. Having to choose between Velina Airgid's fresh Anomaly archetype and Ye Shunguang's tier-shattering Physical squad, all while holding out for the absolute god-tier kits of Sunbringer and Remiel down the line, means relying solely on standard patch income will leave you running dry.
If you accidentally lose your 50/50 pity or find yourself needing to force a signature W-Engine or max out Mindscape Cinemas for your core setups, it is highly recommended to rely on safe, instant, and fully authorized 「zzz top up」 storefronts to rapidly restock your Polychrome reserves, avoiding blind desperate spending. Aligning your budget goals now ensures you keep your inventory stocked and your sanity intact throughout the floating city era!
Best of luck to all Proxies on your sintonizaciones! May you secure early double-golds and skip the off-rates entirely! See you in Roscaelifer!
If you need to restock your Monochrome Films or extend your Inter-Knot Membership, you can also head over to KeyGold.gg for a seamless transaction experience to secure your next Zenless Zone Zero top up, preparing your account ahead of schedule for 3.0 and the massive banners coming up next.
FAQ
Q1:If I plan to play Velina Airgid's Wind team, do I absolutely need to pull her signature W-Engine and extra Mindscape Cinemas?
A: As an Anomaly core, her primary meta-value lies within her mechanical kit—namely her wide-range grouping and Anomaly RES shred. A Mindscape 0 (E0) Velina equipped with a standard high-refinement F2P Anomaly W-Engine functions perfectly fine. If your Polychrome wallet is tight, securing just the base Agent to open up the 「Turbulence」 playstyle is enough. Your resources are much better spent defensive-saving for the upcoming original Void Hunter.
Q2:I already have a fully geared Fire Stun Agent (like Koleda). Do I still need to roll for Norma?
A: Traditional Stun units focus strictly on extensive on-field uptime to burn down Daze bars. In contrast, Norma excels in an off-field automation playstyle by executing 「automated chain attacks from the backline」, which completely trims down the switching load on your hands. If you prioritize rotational fluidity or want your Fire DPS units like Ben or Soldier 11 to achieve maximum synergy, Norma is an exceptional pickup; otherwise, gliding through with your current Stun options is perfectly fine.
Q3:If I didn't skip or fail to pull Ye Shunguang, is Phase 2's Sunna still worth pulling or building?
A: You can comfortably skip her for now. As a hyper-specialized Physical support, her ceiling value is tightly locked to enabling Ye Shunguang or setting up specialized niche comps for the 「Angels of Delusion」 premium faction squads. If you don't intend to invest in either of those two teams, her generic utility drops significantly, meaning you should hold your resources.
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