Zenless Zone Zero 3.2: Claret & Roxy Pull Guide
Zenless Zone Zero Version 3.2, “Her and Her Hidden Past,” brings the spotlight to the Flint Workshop, featuring two highly anticipated new S-Rank Agents: Claret Flint and Roxy Ifrita Pryce.
Based on current beta information, Claret is one of the first S-Rank Agents built around the new Armorer playstyle, using DEF, Sharp DMG, Gash, and Maim as key parts of her damage loop. Roxy is a Wind Stun Agent focused on Windswept, Contamination, Purification, and Stun-related team buffs.
For most Proxies, the real questions are simple:
Is Claret worth building a new team around? Is Roxy a must-pull? Should you prioritize their signature W-Engines or Mindscapes? And how does Roxy compare with Dialyn?
This guide covers their roles, builds, best teams, Mindscape value, and pull priority to help you plan your Version 3.2 Polychrome wisely.
1. ZZZ 3.2 Banner Preview
Phase |
Featured Agent |
Attribute / Specialty |
Faction |
Key Role |
Phase 1* |
Claret Flint (S-Rank) |
Electric · Armorer |
Flint Workshop |
Core DPS built around DEF scaling, Sharp DMG, Gash, and Maim |
Phase 2* |
Roxy Ifrita Pryce (S-Rank) |
Wind · Stun |
Flint Workshop |
Windswept / Contamination utility, Daze, and Stun support |
*Banner order is subject to the official Version 3.2 announcement.
In short: Claret is the main DPS, while Roxy pushes the new team's ceiling higher.
2. Claret Flint Build Guide
2.1 Role & Playstyle
Claret is currently an S-Rank Electric Armorer on-field DPS. Unlike traditional ATK-scaling carries, much of her damage scales with DEF, giving her a very different gearing path.
Key strengths:
DEF directly contributes to her damage
Built around Sharp DMG, Gash, and Maim
Has a dedicated enhanced damage state
M0 already has her core gameplay loop
Works especially well with Stun / Armorer teammates
Strong potential for future Armorer team upgrades
Her basic rotation can be summarized as:
Build Gash → Trigger Maim → Enter her enhanced state → Deal burst damage.
2.2 Best Gear
Gear |
Recommendation |
Signature W-Engine |
Crimson Craving* |
4-Piece |
Thorned Rose |
2-Piece |
Woodpecker Electro / DEF-focused set |
Disc 4 |
CRIT Rate / DEF% |
Disc 5 |
PEN Ratio / Electric DMG Bonus / DEF% |
Disc 6 |
DEF% |
Substats |
CRIT Rate > DEF% > CRIT DMG |
*Pre-release names and values may change before Version 3.2 goes live.
Build Tip: Claret is an Armorer Agent. Prioritize compatible Armorer W-Engines instead of forcing Attack W-Engines that cannot fully activate their Specialty effects.
2.3 Best Teams
Best Team: Claret + Roxy + Rina
Roxy handles Daze and Stun utility, Rina provides PEN support, and Claret takes the main burst window.
Budget Team: Claret + Norma Hollowell + Rina
If you skip Roxy, Norma can cover the Stun slot and keep the team functional without forcing a second limited S-Rank.
Priority: secure Claret first, then decide whether you want to complete the full team.
2.4 Mindscape Cinema Priority
M0: Best value. Her core rotation is already complete.
M1: Comfort + damage. Improves her burst window, but is not required.
M2: High-investment upgrade. Further boosts her Sharp DMG and Maim-focused gameplay.
F2P / Low Spend: M0
Mid Spend: M0W1 / M1W1
High Investment: M2W1
3. Roxy Ifrita Pryce Build Guide
3.1 Role & Playstyle
Roxy is an S-Rank Wind Stun Agent whose kit focuses on:
Windswept → Contamination → Purification → Stun support
She builds Daze quickly, improves Stun windows, and offers additional support for Armorer and direct-DMG teams.
Roxy has excellent synergy with Claret, but she is not limited to being a Claret-only support.
3.2 Gear Recommendations
Gear |
Recommendation |
Signature W-Engine |
Roxy's Signature S-Rank Stun W-Engine* |
Drive Discs |
Stun / Energy Regen-focused sets |
Main Stats |
Impact / Energy Regen / CRIT Rate |
Substats |
CRIT Rate / CRIT DMG / ATK% |
Build Tip: Roxy is a Stun Agent, so prioritize compatible Stun W-Engines instead of forcing W-Engines from other Specialties.
3.3 Best Teams
Best Claret Team: Claret + Roxy + Rina
This is currently the most natural full-team setup for Claret.
Other DPS Teams: Roxy + Sigrid de L'Azur + Support
Roxy can still work outside Claret teams, but her value is noticeably higher when her full Armorer synergy is used.
3.4 Mindscape Cinema Priority
M0: Core kit is complete
M1: More team damage
M2: Better Stun and rotation performance
For most players, M0 Roxy is already enough.
4. ZZZ 3.2 Pull Recommendations
F2P / Low-Spend Players
Already have several strong DPS teams and no trouble clearing Shiyu Defense?
You can safely skip and wait for live-server testing.
Newer account or missing a strong main DPS?
M0 Claret > Roxy.
If you can only choose one:
Pull Claret first.
If you're planning to pull in Version 3.2 but are still short of pity, check your event rewards, monthly income, and current Polychrome count before spending. Players who need extra currency can also compare ZZZ Top Up options, but the best rule is simple: decide your pull target first, then top up only what you actually need.
Mid-Spend Players
Want the complete new team?
M0 Claret → M0 Roxy → Claret W1 → Claret Mindscapes
Already own Dialyn and mainly care about account-wide flexibility?
Roxy can be lower priority.
High-Investment Players
Recommended stopping points:
Claret M1W1 / M2W1 + Roxy M0 / M1
Prioritize investment into your main DPS before chasing support Mindscapes.
Final Verdict
Version 3.2 is more than another double S-Rank patch — it marks the start of the new Armorer playstyle.
Claret Flint is the core DPS of the new system. Her gameplay is already functional at M0, making her the better first pull for players who need a main DPS or want to invest in Armorer teams.
Roxy Ifrita Pryce is a Wind Stun Agent with strong Daze and team utility. She pairs extremely well with Claret, but she is not mandatory for every account.
Simple pull priority:
Only one Agent → Claret.
Full Armorer team → M0 Claret + M0 Roxy.
Extra budget → Claret's signature W-Engine.
Not interested in the new team → Safe skip.
The usual gacha rule still applies: favorites first, Agents before W-Engines, and don't burn your entire Polychrome stash just to complete a duo.
If you need extra Monochrome or an Inter-Knot Membership for upcoming banners, you can also check Zenless Zone Zero Top Up options on Keygold and prepare your account before Version 3.2 arrives.
FAQ | ZZZ 3.2 Pull & Build Questions
Q1: Does Claret need Roxy?
No.
Claret's core damage loop does not require Roxy. Other compatible Stun or Armorer Agents can still support her.
Roxy mainly improves Claret's Stun windows and overall team ceiling.
Q2: Is Rina required for Claret?
No, but she is a strong option.
Rina offers valuable PEN support and fits naturally into Claret + Roxy teams, but Claret can still function without her.
Q3: Should I pull Claret's signature W-Engine?
For F2P and low-spend players, secure Claret first.
Her signature W-Engine raises her damage ceiling, but the Agent herself is much more important.
M0W0 first → Test her gameplay → Pick up W1 on a rerun if needed.
Q4: Is Roxy worth pulling without Claret?
It depends on your account.
If you need another strong Stun Agent or have teams such as Sigrid-based lineups that can benefit from Roxy's utility, she can still be valuable.
If you already have strong Stun options and do not plan to play Armorer teams, Roxy is not a must-pull.
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