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HSR4.0 — The Complete Path of Elation System New Characters Yaoguang & Sparxie: Mechanics BreakdownHSR4.0 — The Complete Path of Elation System New Characters Yaoguang & Sparxie: Mechanics Breakdown





Core System Explained: Laugh Points & Buff-Driven Chaos

The Elation path fundamentally breaks away from traditional hypercarry gameplay. Instead of one unit doing all the work, Elation revolves around:
Laugh Point stacking + character synergy + Elation-exclusive buffs
The entire system is built around Aha’s “Moment of Elation”, with the new Elation Trailblazer, Yaoguang, and Sparxie massively accelerating both Laugh Point generation and damage ceilings.
There are two key things every player needs to understand:
- Laugh Points are the real damage resource
Basic ATKs, Skills, and other actions all generate Laugh Points. The faster you stack them, the more often Moment of Elation triggers — and the higher your total DPS. - Elation damage ignores traditional buff logic
Standard ATK%, DMG%, or generic supports do very little here.
What actually matters are Elation-exclusive stats, such as: - Yaoguang’s Elation Rate
- Sparxie’s kit-specific conversions
These are what truly scale Elation damage.
New Character Breakdown

Yaoguang (Elation • Physical)
Role: Core Elation Support & Aha Engine
Yaoguang’s kit is almost entirely designed to fuel the Elation system.
- Skill
Deploys a field for 3 turns, granting +15% Elation Rate to all allies.
Every time Yaoguang uses a Basic ATK or Skill, she also gains +3 Laugh Points. - Ultimate
Grants Aha an extra turn worth 20 Laugh Points, effectively triggering an additional Moment of Elation.
Also provides 20% All-Type RES PEN to the entire team for 3 turns. - Talent — Extremely Important
While the “Well Played, Well Rewarded” effect is active: - Allies’ attacks trigger bonus Elation damage
- Each Skill Point consumed adds one extra trigger (up to 3)
- If allies lack sufficient Elation Rate, the damage instead scales off Yaoguang’s Elation Rate, making her extremely friendly for low-investment teams.
- Build Priorities
- Main stats: Elation Rate, CRIT Rate / CRIT DMG
- Relics: Speed (to open with field), Energy Regeneration
- Light Cones: Team Elation buffs or CRIT-focused options
- Note: Her Ultimate costs 180 Energy — without ER, rotations will feel awful

Sparxie (Elation • Fire)
Role: Primary Elation DPS (Main Carry)
Sparxie is the first true Elation main DPS, built around converting Skill Point consumption into massive burst damage.
- Skill
Places interactive traps that boost Enhanced Basic ATK damage and can generate Laugh Points or Skill Points. - Ultimate & Talent
- Ultimate: Flat +2 Laugh Points
- Talent grants extra Laugh Points based on the number of Elation characters:
- 1 Elation: +1
- 2 Elation: +2
- 3 Elation: +8
- Triple-Elation teams skyrocket in efficiency.
- Eidolons (Major Power Spikes)
- E1: Teamwide RES PEN
- E4: Additional +5 Laugh Points
- E6: Extra bounce hits (high-end scaling)
- Recommendation:
- E0–E1 is enough for F2P
- E4 is optional for players chasing maximum output
- Build Priorities
- Main stats: CRIT Rate / CRIT DMG, Elation Rate
- Light Cones: Elation DMG bonuses
- No need to force Energy Regen — she rotates naturally within Elation comps
Warp (Pull) Recommendations

- Do NOT pull Yaoguang at E0
Her 180-Energy Ultimate is extremely hard to cycle without Eidolons.
E1 minimum is strongly recommended to avoid clunky rotations. - Sparxie is currently irreplaceable
If you want to play Elation seriously, she’s the only true Elation DPS available right now. - Avoid traditional supports
Most classic buffers provide almost zero value to Elation damage and waste team slots.
Final Thoughts
At launch, the Elation path is still a partial system — there’s no dedicated sustain unit or Skill Point battery yet.
That said, Yaoguang + Sparxie already deliver impressive damage and extremely fun gameplay, making Elation a great choice for players who enjoy new mechanics and high-tempo combat.
- Meta chasers: Waiting for future releases is reasonable
- Fun / style players: You can safely dive in right now
After all, not every team lets you laugh your way through endgame content — and that alone makes Elation worth trying.
Author Bio
Written by Avery Wilson, a long-time Honkai: Star Rail addict with over 800 hours of gameplay.Mostly plays MoC, occasionally cries over bad artifact rolls.
Contributor at KeyGold.gg, where I write about real gameplay, not hype.
If it’s in my article, I’ve tested it myself — no copy-paste tier lists here.


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