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Honkai: Star Rail 3.7 – MoC Madness, Resource Tips & Safe HSR Top Up GuideHonkai: Star Rail 3.7 – MoC Madness, Resource Tips & Safe HSR Top Up Guide





(A player’s take on 3.7 — no theorycrafting BS)
Real Testing, No Theories
I’ve been living inside Honkai: Star Rail 3.7 these past two weeks.
You know that feeling when you promise yourself, “just one more MoC run,”
and suddenly it’s 2 a.m. and you’re still trying to make Ruan Mei’s buffs line up perfectly? Yeah, that’s me lately.
I cleared the entire Memory of Chaos rotation using different comps — Acheron’s “press E to delete” squad, Dan Heng IL’s glass-cannon madness, and Aventurine’s brick-wall playstyle.
No spreadsheet math, no “tier list propaganda” — just raw gameplay, trial, and error.
If you’re getting ready for 3.8 or just wondering what’s worth investing in,
here’s a straight-up summary of what’s working now — plus a quick note on how to top up Star Rail without getting scammed or stuck by region locks.

MoC 3.7 — What Actually Works
Here’s what I’ve been running across multiple clears (manual only — no auto, no cheese):
- Acheron + Ruan Mei + Tingyun + Luocha — still cracked. Super fast clears, barely need healing.
- Dan Heng IL + Sparkle + Ruan Mei + Huohuo — kind of SP-hungry, but the damage spikes are ridiculous once it clicks.
- Aventurine + Dr. Ratio + Ruan Mei + Luocha — honestly underrated; never dies, steady tempo all the way through.
Ruan Mei continues to be the glue that holds most comps together.
Acheron’s synergy with Tingyun is still chef’s kiss.
And Aventurine… let’s just say if you’re tired of dying to crit RNG, he’s your best friend.

Relic Builds & Speed Benchmarks
Speed still rules this patch — 135–140 SPD is the magic zone.
Anything below that and you’ll feel the rotation fall apart; anything above, you’re wasting stats.
Here’s what’s been consistent for me:
- Ruan Mei: Messenger 4pc still god-tier. Don’t overthink it.
- Dan Heng IL: aim for ~134 SPD and 70% crit rate, no more.
- Aventurine: perfectly fine chilling around 120 SPD if Sparkle’s in the comp.
Relic farming still sucks, by the way. 300 Trailblaze Power and you get a DEF% rope. Classic.

Gameplay Trends in 3.7
A few patterns after hours of testing:
- Speed meta isn’t going anywhere. Buff alignment wins fights.
- SP management decides everything. If you spam skills, you lose tempo.
- Dual DPS is back. IL + Acheron combos absolutely melt MoC floors in 4–5 turns.
- Light Cones > raw stats. Proper synergy makes way more difference than just stacking ATK.
It’s a smart player’s patch — not power creep, just smarter mechanics.
How I’m Prepping for 3.8
With 3.8 right around the corner, I’ve been hoarding like a dragon.
Here’s what’s actually been working for me:
- Keep your Express Supply Pass active — still the best $5 deal.
- Clear MoC every week; 60 Jades per floor adds up fast.
- Don’t chase relic RNG. Farm Simulated Universe instead.
- And if you’re planning a 3.8 splurge, maybe do a small hsr top up early.
Trust me — nothing’s worse than realizing your region’s payment failed 10 minutes before the banner drops.

Safe Way to Top Up Star Rail
I’ve tried a bunch of sites to recharge Stellar Jade — some are fine, others sketchy.
The one I actually stuck with is KeyGold.gg.
Fast, clean, global — basically, it just works.
Here’s why I keep using it:
✅ Instant delivery (I timed it — 1 minute, 47 seconds)
✅ Secure payments (Stripe, PayPal, Airwallex — all verified)
✅ Supports USD, SGD, TWD, MYR
✅ Works from literally anywhere — no region lock issues
If you value your sanity (and your card limit), this is hands down the safest way to top up Star Rail.

What I Learned After 20+ MoC Clears
After all those hours grinding MoC, here’s my personal cheat sheet:
| Observation | What It Means |
|---|---|
| Speed still meta | 135–140 SPD is golden. |
| SP economy = success | Ruan Mei is the backbone of every good team. |
| Dual DPS is viable again | IL + Acheron = chaos cleared fast |
| Relic grind pain is real | Save stamina for events, not pain |
| Smart top up > random pulls | Plan ahead; don’t whale blindly |
Final Thoughts
Not gonna lie — 3.7 has been one of the most fun, well-balanced patches in Honkai: Star Rail so far.
Fights actually reward timing, not just raw power.
If you’re gearing up for 3.8, keep your Jades stacked, plan your banners, and top up HSR smartly, not impulsively.
Trust me — being broke with bad relics is pain.
Author Bio
Written by Blake Lewis, a long-time Honkai: Star Rail addict with over 800 hours of gameplay.
Mostly plays MoC, occasionally cries over bad artifact rolls.
Contributor at KeyGold.gg, where I write about real gameplay, not hype.
If it’s in my article, I’ve tested it myself — no copy-paste tier lists here.
Image & Usage Note
All screenshots were captured from actual in-game testing or verified live streams.
Used under fair use for commentary and educational purposes — UID visible for transparency.


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